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Sunday
Feb102008

Language Evolution driven by Prudishness

The operators of online games that are used by children go to great lengths to prevent their young players from swearing.  However, these attempts are doomed when faced with the inventiveness of children when it comes to language.  Last night, I looked over Zoe's shoulder as she was playing Runescape and noticed that every third word that she and her friends were saying was aids.  She explained that as they weren't allowed to use proper swear words, and as AIDS was something bad, they used that instead.

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